![]() ![]() Improved the bash attack animations in relation to hand placement/movement. All he managed to do was to rage the scrake without really damaging it at all. Improved the walking and crouching animations in relation to hand placement/movement. Pulled out M79?! Needless to say he didn't manage to kill the scrake. after all we had 3 large zed killer perks in the team. I could probably decapitate it with my AK, but why risk it. Called out a scrake while clearing trash around it. Irregular Compatibility Setting: Navigate to Steamsteamappscommonkillingfloor2BinariesWin64. So Im going to assume at this point that it will be somehow possible to stun. If you spawn a scrake and input 'playstunned', itll play a similar stun animation to the way the old KF1 scrake acted when it took a crossbow bolt to the head. Yesterday we had 2 level 25 demos and one level 20 sharpshooter in the team so I went commando. As weve seen from level 20+ Demolitionist, fleshpounds are able to be stunned by nades. Yeah, whats up with that? Scrake being explosive resistant and M79 having pitiful impact damage (compared to RPG-7 which is a really good scrake killer for some reason). There are a few more good ways to deal with scrakes. ![]() Third is a bit risky, but possible if conditions are right. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |